The goal for this assignment was to develop a visual system for a series of book covers and demonstrate 3 examples of this. We were given the freedom to choose what 3 books to use for our source material as long as they could be conceptually unified.
As a kid Jules Verne's adventures always fascinated me, specifically the epic scale on which his stories played out. While the topics vary greatly there remains a common thread of human technology and creativity interacting with elemental forces of nature.
Using this as my starting point, I created symbols representing the the main natural element characters are challenged by in each novel and applied this as an overall pattern across the background. Over this backdrop I highlighted hand-drawn illustrations that were vectorized depicting the technology serving as the centerpiece in each story.
Through this the end goal was to highlight the contrast between nature and man-made technology that Jules Verne does so vibrantly in his work. Each illustration falls within the confines of the same teardrop shape, further adding an element of visual unity at first glance across 3 unrelated images.
Additionally, the typography of the titles emphasize the epic scale of the adventures, with the author's name in a thinner script font mimicking the way a master artist would sign their work.